Sunday, 31 January 2010

I’m not ignoring you!

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Hey guys. I’m not ignoring you.

I have noticed the comments i have had on my posts but for some reason that i just can not figure out i can’t reply to comments.. there is just a big white gap where the comment window should be :(

I will try to figure it out and respond to all the comments.

for now though i would just like to clarify, i don't have an innate hatred for guilds or anything. i was asked by ‘Himemiya’ in a comment why i don’t stay in guilds.

well, i play in the mornings usually on my free days (about 8AM GMT) and most of Europe is sleeping, so i play on the American based servers, so eventually some one will ask me to join their guild, so I do…

then I’ll play at more reasonable time when there are people playing in Europe and I’ll end up joining a UK or France based guild, thinking hey, this is great,  people who play at the times i do… then i play in the AM again, and they cycle continues…

I think its all because i haven't found a really great guild in a while. if anyone does have a chatty bunch of players though do send me an invite if you see me on. after all i am still looking.

also, thanks for the comments and e-mails i do read everything even if i cant respond.

as usual, you can get me on twitter @HexDSL or on the 404 Radio Podcast. Thanks for reading.




Saturday, 30 January 2010

Kurzick or Luxon?

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This evening i joined a small guild, nothing permanent i don’t think but just something so that i can play alliance battles, i always like to play the Kurzick side of the war and have fell into the trap of thinking of myself as a member of the Kurzick war.

Isn't its strange how we fall into the trappings of taking sides in a virtual war and more importantly actually start to loathe the opposing team.

200px-Alliance_Battles_map

For games like World of Warcraft with its choice of ‘side’ being a massive influence in the daily life of a character its easy to understand this sense of team but in Guild Wars its really only one of two missions in the Factions campaign that is effected by your choice.

When it comes down to the actual meat of the PvP your choice of ‘side’ really does not influence things that much, so why do we feel this alliance?

I think the answer is because of the fantastic cut senses and strong story that the game guides us through. that and the PvP title track that appears when we first hand in some of those glorious faction points, i mean, once you are ‘Friend of the Kurzicks’ your hardly going to stab them in the back are you?

Anyway what side are you on and does it mean much to you?




Friday, 22 January 2010

Ahead of the curve

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It is true that since Christmas i have played very little Guild Wars, this is mostly the fault of Borderlands and Torchlight, that does not however mean that i have been any less obsessed, with some Guild Wars Related thoughts plaguing me night and day.

Recently we have seen the release of Champions online, one of the first games released that has single server architecture. meaning everyone can play together. – Guild Wars does this already, and always has.

We now hear that Star Trek Online has 50-60 player instanced areas, and a single server architecture. – Guild Wars does this already.

There are rumours flying around the web, unsubstantiated at this point but none the less a popular idea that the up coming Star wars The Old Republic MMO will be free to play after an initial box purchase and that it will have a Real money shot to unlock things. – Guess what game has done that for years already?

I can now say (as the NDA has been lifted) that i am playing Global Agenda, a game that is very different from other MMO’s (and barely an MMO if we are honest) is a PvP game with factions dominating areas of a map (GW, Alliance battles style) and a minor PvE segment that is little more than scenario's (but fun) – Guild Wars PvP is just like this (granted less sci-fi action based) and the original design model for GW was PvE scenario, it was only when the developers fell in love with the environments that it became a more full MMO

what i am trying to say is that Guild Wars has not only been ahead of the curve for the last four years but people actually used these now mainstream features of the game as a reason NOT to play it.

maybe ArenaNet should engineer a re-launching of the game, after all it has all the features of a brand new cutting edge super popular game.

Guild Wars is still playable, still populated and still fun, i hope you see my point here anyway.




Monday, 11 January 2010

A Guild Alone

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Apologies all, but over the Christmas period i have had family responsibilities (the down side of being a grown up) and have not had time to write a blog but we are well into the new year and now i can get back on track.

Dont forget to check my other blogs though, i have been writing just not about guild wars.

My General Gaming blog (and a load of other stuff) is http://lairdhex.blogspot.com/

My Alternative view blog is http://rabbitholeexpress.blogspot.com/

But as your here your probably more interested in Guild Wars related blogs. and for that i have nothing. i have a mass of followers but very few comment of the blog so if there is an aspect of the game you would like to go into depth on please comment.

I am currently without a Guild in the game (got to stop joining US based ones as there is no one online at the times when i play) i am going to write a post about guild’s and all things related over the next few day.

once again, sorry for the lack of updates but I will be posting more soon.